Spells and Skills

OVERVIEW:

Spells and Skills on Sidalicia are based on an incremental learning system. You must learn basics before you can delve into the more powerful and arcane knowledges. Teachers around the mud are available for learning. Some will charge you money for tuition, but will be able to teach you faster and better. They also take 'practices' from you as you learn. You can only learn from a teacher up to a certain point, after that you must learn by using the skill or spell.

After the first 10 levels you will cease to gain practices upon leveling. Instead you will have to gain practices by converting your experience points. Each practice takes 20,000 exp. In other words you will have to decide... 'Do I want to level now or continue learning at this level?'

What follows is only guaranteed to be a partial listing of spells and skills on Sidalicia. Every attempt will be made to keep it up to date as more are added, but such an endeavour is doomed to failure from time to time and depends on the vagaries of fortune.

SPELLS AND SKILLS:

note: there has been an attempt made to show the sequence of learning required for each more powerful spell/skill. For example, let's say you decided you wished to learn Dragonskin. To do so, you'd need to learn Enhanced Armor, which in turn requires that you learned Armor. Armor requires that you know Ars Magica. Some things have two requirements, one of them from a different learning progression. For instance, to learn Summon Wyvern you have to know Summon Fate and Conjure Demon. But Conjure Demon is not in the regular 'summon' progression, it's an evil spell and requires evil prerequisites. These secondary requirements are indicated in parentheses. Skills are designated by (sk).

LIST OF SPELLS AND SKILLS:
Amphibios Animate Dead Armor (sk) Backstab (sk) Barehand
(sk) Bash (sk) Beckon (sk) Befriend Bless Blindness
Blizzard Burning Hands Call Lightning Charm Chill Touch
(sk) Circle Clone Color Spray Conjure Elemental Conjure Imp
Consecrate Create Air Create Earth Create Fire Create Food
Create Light Create Water Cure Blind Cure Critic Cure Light
Remove Poison Curse (sk) Dagger Desecrate Detect Cloak
(sk) Detectdoor Detect Invisiblilty Detect Magic Detect Poison (sk) Disarm
Dispel Evil Dispel Good Dragonskin (sk) Dream (sk) Earthlore
Earthquake Enchant Weapon Encrust Ice Energy Drain Enhanced Armor
Fireball Fireshield Fly (sk) Focus Group Heal
Group Invis Group Recall Grow (sk) Hammer (sk) HandtoHand
Harm Heal (sk) Hide Ice Bolt Infravision
Invisibility Invis Object (sk) Kick Lighten Lightning Bolt
Locate Object (sk) Longsword (sk) Mace Magic Missile (sk) Meditate
(sk) MindBond (sk) Parry (sk) Pax (sk) Peer (sk) Picklock
Poison (sk) Possess (sk) Weatherlore Protection from Evil Protection from Good
(sk) Punch Refresh Remove Curse (sk) Rescue Resist Cold
Resist Heat (sk) Retreat (sk) Ride Rockslide Sanctuary
(sk) Scan Scry Minor Scry Major Sense Life (sk) Shield
(sk) Shieldparry Shocking Grasp (sk) Shoot (sk) Shortsword (sk) Shove
Shrink Silence Sleep (sk) Sneak Speed
(sk) Stave (sk) Steal Stoneshield Strength Succor
Summon Summon Fate Summon Minion Summon Wyvern (sk) Swim
(sk) Tame Teleport (sk) Throw Tidal Wave (sk) Track
(sk) Train Tremblor Unnatural Fog Vitalize Mana Waterwalk
(sk) Whip Word of Recall (sk) Wrangle

NEW SPELLS AND SKILLS

SPELL and SKILL Sequences

Magica Ars -> Armor (Tellae Ars) -> Enhanced Armor (Etheria Ars) -> Dragonskin

Magica Ars -> Bless (Etheria Ars & Vitae Ars) -> Sanctuary -> Fireshield (Tellae Ars)-> Stoneshield

Magica Ars (Tellae Ars) -> Create Water

Tellae Ars (Magica Ars) -> Create Fire

Create Water (Create Fire & Etheria Ars) -> Create Air (Vitae Ars) -> Create Food -> Create Earth

Create Air -> Create Light (Create Earth) -> Animate Dead

Create Light (Create Earth) -> Clone (Summon) -> Conjure Imp -> Conjure Elemental -> Conjure Demon

Word of Recall (Vitae Ars) -> Summon (Etheria Ars) -> Summon Minion -> Summon Fate (Conjure Demon) -> Summon Wyvern

Magica Ars (Tellae Ars) -> Word of Recall (Etheria Ars) -> Teleport -> Group Recall

(sk) AnimalAlliance -> Charm ->Prot Evil (Detect Align) -> Prot Good

Prot Good ((sk) Wrangle) ->Dispel Evil -> Dispel Good -> (sk) Pax

Charm (Summon) -> (sk) Beckon (Befriend) -> (sk) Train -> (sk) Wrangle

Charm (Ride) -> (sk) Tame -> (sk) Befriend

Create Light -> Blindness -> Cure Blind

Blindness -> Sleep -> Silence

Magica Ars -> Detect Magic -> Detect Poison (Create Earth) -> Poison -> Remove Poison

Create Fire -> Burning Hands -> Fireball ((sk) Prognosticate) -> Call Lightning -> Lightning Bolt

Call Lightning -> Shocking Grasp

Etheria Ars (Tellae Ars) -> (sk) Prognosticate

Create Water (Etheria Ars) -> Chill Touch -> Encrust Ice -> Ice Bolt (Prognosticate) -> Blizzard

Detect Magic (Magic Needle) -> Magic Missile -> Color Spray

Vitae Ars (Tellae Ars) -> (sk) Forage (Create Earth) -> (sk) Camp -> (sk) Earthlore (Magica Ars) -> Tremblor -> Earthquake -> Rockslide

Earthquake (Create Water) -> Tidal Wave

Bless (Etheria Ars) -> Curse -> Remove Curse

Bless -> Mend (Vitae Ars) -> Cure Light -> Cure Critic -> Heal -> Succor -> Group Heal

Cure Light -> Refresh -> Vitalize Mana

Cure Critic -> Harm -> Energy Drain

Detect Magic (Vitae Ars) -> Detect Invis -> Invisibility -> Group Invis

(sk) Hide (Detect Magic) -> Sense Life

Detect Magic (Create Light) -> Infravision -> scry minor -> scry major

Create Food -> Strength -> Grow

Strength -> Shrink

Create Water (Create Earth) -> Waterwalk (Create Air) -> Amphibios

Strength (Create Air) -> Fly

Strength -> Speed

Tellae Ars (Magica Ars) -> Enchant Weapon (Etheria Ars) -> Lighten

Tellae Ars (Magica Ars) -> Desecrate (Etheria Ars) -> Consecrate

Invisiblity (Tellae Ars) -> Invis Object

Tellae Ars (Magica Ars) ->Locate Object

Chill Touch (Create Air and Tellae Ars) -> Unnatural Fog

Fireball -> Resist Cold

Encrust Ice -> Resist Heat

Ars Militaria -> (sk) Longsword

Ars Militaria -> (sk) Shortsword

Ars Militaria -> (sk) Dagger -> (sk) Backstab -> (sk) Circle

Ars Militaria -> (sk) Mace

Ars Militaria -> (sk) Stave

Ars Militaria -> (sk) Hammer

Ars Militaria -> (sk) Whip -> (sk) Throw -> (sk) Shoot

(sk) Barehand -> (sk) Push (Ars Militaria) -> (sk) Shove -> (sk) Handtohand -> (sk) Kick -> (sk) Punch

(sk) Kick -> (sk) Trip -> (sk) Spin (sk) Kick ((sk) Shield Parry) -> (sk) Bash

Militaria Ars ->(sk) Shield -> (sk) ShieldParry

Ars Miliaria -> (sk) Parry -> (sk) Disarm

Ars Militaria -> (sk) Rescue -> (sk) Retreat

(sk) Hide -> (sk) Sneak -> (sk)Cloak -> Detect Cloak

(sk) Peer -> (sk) Steal

(sk) Earthlore -> (sk) Detectdoor -> (sk) Picklock

(sk) Earthlore -> (sk) Scan -> (sk) Track

(sk) Ars Vitae -> (sk) Ride (Charm) -> (sk) Tame

Waterwalk -> (sk) Swim

(sk) Befriend -> (sk) MindBond -> (sk) Possess

Ars Magica (Ars Etheria) ->(sk) Dream -> (sk) Meditate -> (sk) Focus

Vitae Ars -> (sk) Bandage

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