Sidalician Auxiliary Soldier*

Background

Once upon a time, a woman got fed up with the ordinary run-of-the-mill MUDs with which she was involved. She got tired of coders who couldn't code, and who could barely insert the latest snippet. She got tired of people telling her it simply couldn't be done.  She got tired of implementors who promised the moon and delivered cheese that was not even green. She got tired of building innovative zones that would never be used to their full potential. She got tired of the BULL. And so, she left the old MUDs and moved off by herself, and she invited some friends to join her, and some did, and she worked her BUTT off, and they helped and Sidalicia is the result.

Sidalicia is a dream under construction, consisting of a fully integrated and hopefully mostly original role-playing world.  There are no stock zones on Sidalicia. Many of the commands and systems with which you might be familiar from other MUDs work differently on Sidalicia. This webpage has been set up to help the new player to Sidalicia become more familiar with the changes that have been made to the code, and thus help their learning experience in the MUD.

Changes to the Base Code:

Changes for Imms' ease of use:

SidaliciaMUD runs on a highly modified CircleMUD code base. Many new and exciting changes have been wrought to the base, many of them unique only to SidaliciaMUD.

SidaliciaMUD is set up to enhance roleplaying. If you are familiar with CircleMUDs you will find that you are not familiar with SidaliciaMUD, the elements of the game have been changed quite a bit from the standards for Circle and Diku.

Return to 'Playing Sidalicia'

*The picture of the Sidalician Auxiliary Soldier is actually taken from a drawing made of one of the Roman soldiers pictured on Trajan's Column. The webdesigner had to say this, because the mud's implementor is a Roman Archaeologist!